Heres my best rip yet, done with 3dvia running the 32bit executable and a 3dsmax 2008 script that imports the resulting 3dxml files there and you can convert them later to any usable format, links of the tools here. I been trying to rip the 3d models lately with some applications, its a bit complicated because it seems the game runs with opengl and there are not many rippers for it.Īnd i want those models for reference and archival purporse, i dont want all of that content to get lost once the game is shut down.